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Getting started

What AUTO/PILOT is, what you need, and the shortest path to a working rig.

AUTO/PILOT sits between your controllers and everything they should be driving — decks, effects, lighting, video — and turns that mess of cables and protocols into one programmable performance surface.

What you need

  • macOS 13+ or Windows 10/11 (64-bit)
  • One license pack (each pack unlocks 3 device activations)
  • At least one MIDI, OSC or HID device — a controller, a foot switch, anything

The five-minute version

  1. Buy a license pack from the store. One payment, no subscription.
  2. Download the build for your platform from the downloads page. It is gated behind your license.
  3. Install and launch. The app asks you to sign in once.
  4. Sign in. The app claims one activation slot and caches an offline license, so it will keep running with no network from then on.
  5. Build your first map. Open Mappings → New, move a control on your hardware, pick a destination, save.

Concepts

Concept What it is
Route A single input → output binding. A fader to a filter, a pad to a cue.
Macro An ordered list of actions fired as one unit.
Scene A named snapshot of routes and macro states you can recall live.
Surface A physical device as AUTO/PILOT sees it, with its own layout.
Activation One machine, holding one slot from your license pack.

Where to go next